Graphic Rendering System 1.0
A Java-based graphic rendering system implementing various design patterns
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import com.example.graphics.factory.ShapeFactory;
import com.example.graphics.factory.SwingRendererFactory;
import com.example.graphics.model.Line;
import com.example.graphics.model.Shape;
import com.example.graphics.observer.ConsoleLogger;
import com.example.graphics.render.Renderer;
import com.example.graphics.render.SwingRenderer;
import com.example.graphics.singleton.RenderingConfig;
import com.example.graphics.util.FileManager;
import com.example.graphics.visitor.JsonExportVisitor;
import com.example.graphics.visitor.XmlExportVisitor;
import com.example.graphics.proxy.RemoteRendererProxy;
import javax.swing.*;
import javax.swing.filechooser.FileNameExtensionFilter;
import java.awt.*;
import java.awt.event.*;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.util.List;
Go to the source code of this file.
Classes | |
class | com.example.graphics.SwingGraphicsApp |
Packages | |
package | com.example.graphics |