Graphic Rendering System 1.0
A Java-based graphic rendering system implementing various design patterns
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ThirdPartyRenderer.java
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1package com.example.graphics.adapter;
2
7public interface ThirdPartyRenderer {
14 void drawCircle(double centerX, double centerY, double radius);
15
23 void drawRect(double x, double y, double width, double height);
24
32 void drawLine(double startX, double startY, double endX, double endY);
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40 void drawPolygon(int[] xPoints, int[] yPoints, int nPoints);
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46
51}
void drawPolygon(int[] xPoints, int[] yPoints, int nPoints)
void drawLine(double startX, double startY, double endX, double endY)
void drawCircle(double centerX, double centerY, double radius)
void drawRect(double x, double y, double width, double height)